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Agent Chong Wick – Stylised 2D Action Game

Agent Chong Wick is a stylised 2D action game developed as a collaborative student project.

My primary role on this project was Game Design, where I worked on game mechanics, level flow, player interaction, and overall gameplay structure. I focused on creating engaging combat encounters, clear progression, and balanced gameplay that supports a fast-paced action experience.

Alongside game design, I also contributed to visual and UI elements, ensuring that the game’s presentation supported gameplay readability and player feedback.

This project strengthened my skills in game design thinking, prototyping, iteration, and teamwork, as well as understanding how design decisions translate into a playable experience.

▶️ Playable build:
https://uowmgames.itch.io/agent-chong-wick